MOVIEMAKING COMMANDS!
Posted by
ENOEWO on 2011-07-27 19:00:24
//Generated by ENOEWO!
//BOB!
seta bg_bobMax "0"
//The command above eliminates bobbing.
//BOMB!
seta waypointIconHeight "0.01"
seta waypointIconWidth "0.01"
seta waypointOffscreenPointerDistance "0.001"
seta waypointOffscreenPointerWidth "0.01"
seta waypointOffscreenPointerHeight "0.01"
//The commands above will hide the bomb icon. (c) OTKKKJ!
//BULLET TRACING!
seta cg_firstPersonTracerChance "1"
seta cg_tracerchance "1"
seta cg_tracerScale "1"
seta cg_tracerScaleMinDist "0"
seta cg_tracerwidth "4"
//The commands above affect bullet tracers.
//CHAT/HINTS!
seta cg_chatHeight "0"
seta cg_cursorHints "0"
seta cg_drawBreathHint "0"
seta cg_drawMantleHint "0"
//The commands above will hide ingame text notifications.
//DAMAGE ICON!
seta cg_hudDamageIconHeight "0"
seta cg_hudDamageIconInScope "0"
seta cg_hudDamageIconOffset "0"
seta cg_hudDamageIconTime "0"
seta cg_hudDamageIconWidth "0"
//The commands above are related to damage.
//GRENADE ICON!
seta cg_hudgrenadeiconenable "0"
seta cg_hudGrenadeIconEnabledFlash "0"
seta cg_hudGrenadeIconHeight "0"
seta cg_hudGrenadeIconInScope "0"`
seta cg_hudGrenadeIconWidth "0"
seta cg_hudGrenadePointerHeight "0"
seta cg_hudGrenadePointerWidth "0"
//The commands above will hide the grenade icon.
//GUN OFFSET!
seta cg_gun_ofs "0"
seta cg_gun_ofs_f "0"
seta cg_gun_ofs_r "0"
seta cg_gun_ofs_u "0"
//The commands above affect the gun offset when in different stances.
//HEALTH!
seta hud_health_pulserate_critical ".1"
seta hud_health_pulserate_injured ".1"
seta hud_health_startpulse_critical "0"
seta hud_health_startpulse_injured "0"
seta hud_healthOverlay_phaseEnd_pulseDuration "0"
seta hud_healthOverlay_phaseEnd_toAlpha "0"
seta hud_healthOverlay_phaseOne_pulseDuration "0"
seta hud_healthOverlay_phaseThree_pulseDuration "0"
seta hud_healthOverlay_phaseThree_toAlphaMultiplier "0"
seta hud_healthOverlay_phaseTwo_pulseDuration "0"
seta hud_healthOverlay_phaseTwo_toAlphaMultiplier "0"
seta hud_healthOverlay_pulseStart "0"
seta hud_healthOverlay_regenPauseTime "0"
//The commands above are related to health.
//HUD/SHADOWS!
seta cg_drawCrosshairNames "0"
seta cg_drawFriendlyNames "0"
seta cg_overheadIconSize "0"
seta cg_overheadNamesSize "0"
seta cg_overheadRankSize "0"
seta r_distortion "1"
seta r_fog "0"
seta r_smc_enable "1"
seta sm_enable "1"
seta ui_hud_hardcore "1"
seta waypointDebugDraw "0"
//The commands above will affect the HUD, shadows, and player names.
//QUALITY!
seta bullet_penetrationMinFxDist "0"
seta cg_blood "1"
seta cg_brass "1"
seta cg_viewZSmoothingMax "1e+010"
seta cg_viewZSmoothingMin "0"
seta dynent_active "1"
seta fx_enable "1"
seta fx_marks "1"
seta fx_marks_ents "1"
seta fx_marks_smodels "1"
seta fx_visMinTraceDist "1000"
seta r_aaalpha "2"
seta r_aasamples "16"
seta r_clear "3"
seta r_colorMap "1"
seta r_detail "0"
seta r_dlightLimit "4"
seta r_drawDecals "1"
seta r_drawSun "0"
seta r_drawWater "1"
seta r_forceLod "0"
seta r_lodBiasRigid "-1000"
seta r_lodBiasSkinned "-1000"
seta r_lodScaleRigid "1"
seta r_lodScaleSkinned "1"
seta r_normalMap "1"
seta r_polygonOffsetBias "-1"
seta r_polygonOffsetScale "-1"
seta r_rendererInUse "Shader model 3.0"
seta r_rendererPreference "Shader model 3.0"
seta r_specular "1"
seta r_specularMap "1"
seta r_texFilterAnisoMax "16"
seta r_texFilterAnisoMin "16"
seta r_texFilterMipMode "Force Trilinear"
seta r_zFeather "1"
seta ragdoll_fps "100"
seta ragdoll_max_simulating "32"
seta sm_polygonOffsetBias "0.5"
seta sm_polygonOffsetScale "2"
//The commands above will maximize the quality of the game. (c) OTKKKJ!
//SOUND!
seta snd_enableEq "1"
seta snd_khz "44"
seta snd_outputConfiguration "Stereo"
seta snd_volume "0.8"
//The commands above will affect in-game sound. Be sure to set your Windows volume to half of it's maximum output when recording sound.
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
There are a few commands which you may wish to set different values for.
seta r_detail "0"
//The command above will get rid of weapon camouflages, but it will also lower the quality of certain in-game textures. The only map on which I've noted significant quality loss is Crossfire.
seta r_drawSun "0"
//The command above will hide the sun. I use this because I feel as though the sun appears and disappears too quickly.
//If you would like to draw the sun, set this to "1." Having this set to "0" will not get rid of the sun's effects. The sun itself will simply not be drawn!
seta r_drawDecals "1"
//The command above renders certain ingame textures. Many people prefer setting this to "0" as it cleans up the map. Use whichever you would like.
edited 2012-05-08 00:57:14
The command above eliminates bob.
Many people prefer setting this to "0" as it cleans up the map. Use whichever you would like. "
don't set this to 0 because it looks fucking disgusting, ta
edited 2011-07-28 02:30:26
It won't matter, unless you are using Fraps.
If you're using Fraps, then you should set VSYNC to "0," as you will want the game to playback at the highest FPS possible.
You actually are so keen to arrange my commands in alphabetical order, I want to thank you for that! ;-D
edited 2011-07-28 03:50:03
edited 2011-10-03 20:28:18
dl.dropbox.com/u/1565036/shot0003.jpg
dl.dropbox.com/u/1565036/shot0003.jpg
you have to be more specific, there's pretty much everything visible
soz 4 necro, thread came up in the list on the right, thought this was just posted
edited 2011-12-30 01:46:20