lol hell no, im finding recoil much more controllable with AA off (getting the same fps at 4x/2x/off)
still playing with 2x tho, don't want the game to look too ugly =)
Because I am bored I wil explain it properly, not many people know how it works, and I thought t was interesting when I found out.
For example 2xAA at 800x600 resolution, th graphics card runs the game at 2x800 x 2x600 (4 times the size on X and Y axis), and samples the colour from the 4 pixels that make up 1 in 800x600, puts out an average for the 4 colours into 1 pixel. The the GFX card outputs at 800x600. So 4xAA it runs it bigger at 4 times per linear axis, so you get 16 samples for 1 pixel, so that is why it looks less jagged for every extra x's sample.
DUDE YOU'RE NUTS WITHOUT ANTI ALIASING ON YOU CAN'T SEE IF THAT GUY'S HEAD IS ACTUALLY 35 PIXELS OR 35 1/2 PIXELS TO THE RIGHT SO YOU DON'T KNOW HOW FAR TO MOVE YOUR MOUSE AND YOUR ACCURACY GOES DOWN IF THIS DOESN'T MAKE ANY DIFFERENCE TO YOU THEN YOU ARE PLAYING THE GAME ON A MUCH LOWER LEVEL THAN I AM
On a more serious note IDK, there are certain times in the past where at long range you couldn't tell in an instant glance if that jumble of pixels was someone's helmet or part of the debris/wall just because it was so jagged and messy. I'd honestly just increase resolution rather than turning AA up, though.
Just look at the pic posted above this, it just makes the lines smooth (try a low res and the AA OFF and then AA 4x, u will notice the lines at a distance are nice and smooth
Well seeing as I mostly play SMG, the few extra units of height don't really make that much of a difference for me. Besides, most of my set nades don't require jumps :>
I can actually do more jumps with 125 than on 250. Jumps that I do easily on 125, I usually fail on 250. However, I do use 250 for example once I hit the heli on Crash to get a higher bounce, but jumping to the heli I do with 125, etc.
Smooths jagged edges meeeeeeeeeeeyte.
still playing with 2x tho, don't want the game to look too ugly =)
edited 2010-03-12 18:42:09
WUT
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aa off =
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edited 2010-03-11 21:23:33
aa on =
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aa off =
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wasn't like
"OMG THATS PRO, IM GOING TO PUT MY AA ON X12 RIGHT NOW!"
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yes in game only goes to x4
i use nhancer and get x16 lol hehe
Because I am bored I wil explain it properly, not many people know how it works, and I thought t was interesting when I found out.
For example 2xAA at 800x600 resolution, th graphics card runs the game at 2x800 x 2x600 (4 times the size on X and Y axis), and samples the colour from the 4 pixels that make up 1 in 800x600, puts out an average for the 4 colours into 1 pixel. The the GFX card outputs at 800x600. So 4xAA it runs it bigger at 4 times per linear axis, so you get 16 samples for 1 pixel, so that is why it looks less jagged for every extra x's sample.
And that is why it severely stunts fps.
You're welcome.
AAx4 - Overkill
also
/thread.
My Resoultion is 1440x900(Native)
In-Game:800x600
What does this native actually do then?
en.wikipedia.org/wiki/Native_resolution
AA doesn't really affect shit, its just your head.
higher fps = lower recoil
AA = off = higher fps
unless you got an got pc to run 250smooth wtih x4 , its better
Mine can only go upto 4x in game...
but i dont have it xD
If you don't get TRUE static 250, turn it off, as you get less fps.
All you need to know :)
edited 2010-03-12 04:37:39
edited 2010-03-14 14:56:07