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Promod 4.10 (Update)

Posted by United Kingdom JUSZN,. on 2009-01-03 02:37:45
PROMOD 4.10

Change Log

- Grenade damage radius reduced by 10%
- Improved map visibility
- Removed forcing "FPS" dvar "r_smc_enable 0", smart shader cache is now optional
- Backlot car bug & noise fixed
- Game physics reduced
- Overall 5-10% FPS increase
- Every map less saturated (See Notes)
- Promod version title's changed
- SMG's have been re-balanced (revision 3)
- AK74u increased damage at medium range (revision 3)
- MP5 Sniping has been removed
- Improved SMG hitbox

(STOCK SMG hitbox)

Head 1.4
Neck 1.4
Upper Torso 1.4
Lower Torso 1.4
Arms 1.0
Legs 1.0
Feet 1.0

(Promod 4.10 SMG hitbox)

Head 1.4
Neck 1.4
Upper Torso 1.4
Lower Torso 1.2
Arms 1.0
Legs 1.0
Feet 1.0

Additional Notes

After extensive testing with the new visability enhancement, i'd personally recommend setting up a r_gamma toggle button in your config to ensure the enhancement can be tweaked to your liking per individual map

You don't have to use this, but its better to know then to not know at all :)

CMD : bind F4 "toggle r_gamma 0.9 1 1.1 1.2 1.3 1.4"

Special Thanks to Andreas "trivve" Göransson for modification and tweak input <3

GREETZ

Jasdev "JUSZN" Virdee

Jaymie "Carlisle" Clifford


LINKS

http://rapidshare.com/files/179210540/Promod410.rar.html

http://www.cadred.org/News/Article/47680/
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148 answers

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16 months ago
+0 thumbs
1st
16 months ago
+0 thumbs
really fucking nice :)

great work, i think its great now.

edited 2009-01-03 02:44:12
16 months ago
+0 thumbs
My 5 cents:
Shotgun is useless atm. leave the autoshotty as it is, but increase the range on the pump action shotgun. Just by 30% or so.
The smg range atm is rediculous, right now on crash, if you sit in a, first floor and you shoot at someone at the crash site, you need 6 hits(19 dmg per shot) to kill someone. 4 shots would sound more reasonable at this range, and 6 shots at longe range (e.g. from a to the spawn building. Conclusion: just up the range a little and it's fine. (by 30% as well)
(I see that you updated this)

p.s. Change the ak47 and I'll ragequit more often
16 months ago
+0 thumbs
Sounds pretty good.
16 months ago
+0 thumbs
85.17.181.6:28940

PUBLIC SERVER
16 months ago
+0 thumbs
- old colors or make it choose able in "quick menu"
16 months ago
+0 thumbs
the visual stuff is really good imo.
16 months ago
+0 thumbs
omg its so nice , it looks like a new game :D well fucking done

maps are so eye friendly now :D

16 months ago
+0 thumbs
oooooo
16 months ago
+0 thumbs
AK74u increased damage at medium range
Improved SMG hitbox

ive just creamed.
16 months ago
+0 thumbs
makes damn look amateur
16 months ago
+0 thumbs
ak-u long range: max. minimum dmg is now: 8-9 dmg. FAIL D: it would take 12 hits to kill someone.
MAX dmg close range: 95. lol?
please wait with creaming your panties ladies.
I vote for changing the long range dmg to 20 min. 5 shots should kill someone. still hard to do anyways, single tapping it takes around 1,8 seconds. but 12? are you out of your mind?

check out the following vid for 4.10 action: www.xfire.com/video/5d69b/

p.s. Carlisle just did it again; he rage-quited & removed my m8 pazazu from xfire after he had a remark; he thought the fov had been changed. This after he had just offered a helping hand dude, nice going. Anger management anyone?
16 months ago
+0 thumbs
clifford said:
85.17.181.6:28940

PUBLIC SERVER


with a fucking password.
16 months ago
+0 thumbs
looks like nice damage for me moNen, in my eyes a close combat weapon should never be able to take out the sniper from the other side of the map.
so i say good work!
16 months ago
+0 thumbs
SMG needs to be a short-med range weapon im afraid kids.

Hmm Froster tells me that if u spam the drop bomb button it lags the server like fuck

Also when the round finished DOKs server completely died and went offline.
16 months ago
+0 thumbs
Just did it again.

If you spam drop bomb watch your lagometer...

Server crashed just before second round started.

mp_crash
competitive public
SD
16 months ago
+0 thumbs
reja said:
looks like nice damage for me moNen, in my eyes a close combat weapon should never be able to take out the sniper from the other side of the map.
so i say good work!


if the sniper isn't drinking beer or roasting meat at the barbeque, he should be able to get away after getting hit 4 times across the map by a slow shooting ak-u, lol :) but 12? the game will have finished already before the opponent dies x)
16 months ago
+0 thumbs
moNen said:

check out the following vid for 4.10 action: www.xfire.com/video/5d69b/





Why bother use an smg if you have the amazing dgl?
16 months ago
+0 thumbs
Promod 4.10 public TDM.

81.19.217.173:28960
16 months ago
+0 thumbs
pw..?
16 months ago
+0 thumbs
The visibility changes are TERRIBLE, and no, I dont want to ''toggle gamma'', 90% of the people who are gonna play this dont know how to make toggle binds, hate the visibility, and hate the mod, thats how they think.
U really have to change it back, there was no need to change at all anyway.
16 months ago
+0 thumbs
really like the new visibility, all in all the mod feels fvkin smooth and really good to play,
keep it up guys <3
16 months ago
+0 thumbs
+ points
everything you changed cept the fullbright

- points
the lag
the full bright
16 months ago
+0 thumbs
moNen said:
ak-u long range: max. minimum dmg is now: 8-9 dmg. FAIL D: it would take 12 hits to kill someone.
MAX dmg close range: 95. lol?


Close range gun?

moNen said:
please wait with creaming your panties ladies.
I vote for changing the long range dmg to 20 min. 5 shots should kill someone. still hard to do anyways, single tapping it takes around 1,8 seconds.


what it is as stock, bad.

moNen said:
but 12? are you out of your mind?


same as above

moNen said:
p.s. Carlisle just did it again; he rage-quited & removed my m8 pazazu from xfire after he had a remark; he thought the fov had been changed. This after he had just offered a helping hand dude, nice going.


my mod goes nowhere near altering fov. problem on his side. he was being rude to be me. irritating me. and he has added me once.

moNen said:
Anger management anyone?


Already in anger management.
16 months ago
+0 thumbs
Froster said:
The visibility changes are TERRIBLE, and no, I dont want to ''toggle gamma'', 90% of the people who are gonna play this dont know how to make toggle binds, hate the visibility, and hate the mod, thats how they think.
U really have to change it back, there was no need to change at all anyway.


i don think once people do get used to the colours it would be good.

but with the source code i could make every map have its own profile of colours, you make one look great and all the others look bad.

its difficult. but stick with the visibility changes and i think over time you will love it :)
16 months ago
+0 thumbs
This lagg you speak of is non-existant on my end, just benched the server with everything your doing, and no spikes, no lagg.

Must be connection/client side for you seeing as Myzz + Froster from the same clan, so same server = same problems.

Try installing to a new mod folder ? :P

Good luck
16 months ago
+0 thumbs
Froster said:
The visibility changes are TERRIBLE, and no, I dont want to ''toggle gamma'', 90% of the people who are gonna play this dont know how to make toggle binds, hate the visibility, and hate the mod, thats how they think.
U really have to change it back, there was no need to change at all anyway.



Word,you removed/nerfed what people wanted,why pushing it too far?
16 months ago
+0 thumbs
smg is still 2 per side ye?

make head and neck 1.8x
16 months ago
+0 thumbs
any public server admins having their server crash after 1 round?
16 months ago
+0 thumbs
January 3, 2009, more then 1 year after the release, people are still discussing about the great game, cod4.
16 months ago
+0 thumbs

Public TDM server ip: 81.19.209.252:28985
16 months ago
+0 thumbs
just lol
16 months ago
+0 thumbs
GW froster said:
The visibility changes are TERRIBLE, and no, I dont want to ''toggle gamma'', 90% of the people who are gonna play this dont know how to make toggle binds, hate the visibility, and hate the mod, thats how they think.
U really have to change it back, there was no need to change at all anyway.


+1 just stay @ one mod. I had no problems with 3.0, i had no troubles with 4.0 but EVERYTIME you "update" the mod.
stay @ 1 mod

edited 2009-01-03 11:29:30
16 months ago
+0 thumbs
JUSZN said:
- Removed forcing "FPS" dvar "r_smc_enable 0", smart shader cache is now optional



It's getting forced back to 0.
16 months ago
+0 thumbs
1. Why would you make the deagle, which is more accurate then the 74u, do about 4 times more dmg (on long distance) then the latter gun? That's ridiculous

2. r_smc_enable 0 change wasn't necessary AT ALL

3. Visibility change wasn't needed, I didn't hear anyone complain about it before.

4. Server crashes :/
16 months ago
+0 thumbs
Personally think you should disable deagle on smg class. Would balance it out I think
16 months ago
+0 thumbs
hitbox changes not enough imo. 1.0x to legs,arms and feets should be dropped to 0.8 or smth.
16 months ago
+0 thumbs
making changes which wasnt needed..... ruining it already
16 months ago
+0 thumbs
Someone know why i have this error "file sum/name mismatch" when i runing server and trying connect ?


edited 2009-01-03 13:46:24
16 months ago
+0 thumbs
i just tested it. the vision is way better now. there are no single pixel of darkness to let noobs camp in. nice job ..
16 months ago
+0 thumbs
kelynt said:
Personally think you should disable deagle on smg class. Would balance it out I think


yeah so when you use the smg you will have to cower away when you see someone who is further than 12 meters :P
smg -> 12 hits to kill, pistol -> 400 hits to kill (if it's not the deagle)
16 months ago
+0 thumbs
useless changes...
16 months ago
+0 thumbs
dude remove that visibility shit u now that the majority of the community probably doesnt even know how to set up binds
16 months ago
+0 thumbs
Dont know about anyone else but i get major fps drops on it for some reason
16 months ago
+0 thumbs
every time i shot into a object (car, walls or trees) i get a white powder smoke, it is annoying the fuck out of me, anyone else have this problem, its just started on this new mod
16 months ago
+0 thumbs
In real life the AKS-74U (as it's correctly called) does have a lower velocity to the AK47/74 so it's only right it should be reduced. But 6 shots at medium distance sounds poo!

I've always said that the powers should stay the same, and on the SMG you should increase recoil. It has a shorter barrell so it should be much less accurate than the 47.
16 months ago
+0 thumbs
tomzki said:
making changes which wasnt needed..... ruining it already



In a nutshell, yeah
16 months ago
+0 thumbs
realize public currently running promod 4.10

/connect 85.236.101.70:29060
16 months ago
+0 thumbs
I'm a fan of these mods, as i've always maintained.

I'm fine with people changing nades, gun damages, rup time and other external changes, i don't like changes that effect me internally in a gaming sense ( changes that effect the way the game looks on my screen ).

Any changes of this nature should, in my opinion, be optional.
16 months ago
+0 thumbs
omg it seems like it's gonna rain.. h8 it :S
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