PROMOD 4.10
Change Log
- Grenade damage radius reduced by 10%
- Improved map visibility
- Removed forcing "FPS" dvar "r_smc_enable 0", smart shader cache is now optional
- Backlot car bug & noise fixed
- Game physics reduced
- Overall 5-10% FPS increase
- Every map less saturated (See Notes)
- Promod version title's changed
- SMG's have been re-balanced (revision 3)
- AK74u increased damage at medium range (revision 3)
- MP5 Sniping has been removed
- Improved SMG hitbox
(STOCK SMG hitbox)
Head 1.4
Neck 1.4
Upper Torso 1.4
Lower Torso 1.4
Arms 1.0
Legs 1.0
Feet 1.0
(Promod 4.10 SMG hitbox)
Head 1.4
Neck 1.4
Upper Torso 1.4
Lower Torso 1.2
Arms 1.0
Legs 1.0
Feet 1.0
Additional Notes
After extensive testing with the new visability enhancement, i'd personally recommend setting up a r_gamma toggle button in your config to ensure the enhancement can be tweaked to your liking per individual map
You don't have to use this, but its better to know then to not know at all :)
CMD : bind F4 "toggle r_gamma 0.9 1 1.1 1.2 1.3 1.4"
Special Thanks to Andreas "trivve" Göransson for modification and tweak input <3
GREETZ
Jasdev "JUSZN" Virdee
Jaymie "Carlisle" Clifford
LINKS
http://rapidshare.com/files/179210540/Promod410.rar.html
http://www.cadred.org/News/Article/47680/
great work, i think its great now.
edited 2009-01-03 02:44:12
Shotgun is useless atm. leave the autoshotty as it is, but increase the range on the pump action shotgun. Just by 30% or so.
The smg range atm is rediculous, right now on crash, if you sit in a, first floor and you shoot at someone at the crash site, you need 6 hits(19 dmg per shot) to kill someone. 4 shots would sound more reasonable at this range, and 6 shots at longe range (e.g. from a to the spawn building. Conclusion: just up the range a little and it's fine. (by 30% as well)
(I see that you updated this)
p.s. Change the ak47 and I'll ragequit more often
PUBLIC SERVER
maps are so eye friendly now :D
Improved SMG hitbox
ive just creamed.
MAX dmg close range: 95. lol?
please wait with creaming your panties ladies.
I vote for changing the long range dmg to 20 min. 5 shots should kill someone. still hard to do anyways, single tapping it takes around 1,8 seconds. but 12? are you out of your mind?
check out the following vid for 4.10 action: www.xfire.com/video/5d69b/
p.s. Carlisle just did it again; he rage-quited & removed my m8 pazazu from xfire after he had a remark; he thought the fov had been changed. This after he had just offered a helping hand dude, nice going. Anger management anyone?
PUBLIC SERVER
with a fucking password.
so i say good work!
Hmm Froster tells me that if u spam the drop bomb button it lags the server like fuck
Also when the round finished DOKs server completely died and went offline.
If you spam drop bomb watch your lagometer...
Server crashed just before second round started.
mp_crash
competitive public
SD
so i say good work!
if the sniper isn't drinking beer or roasting meat at the barbeque, he should be able to get away after getting hit 4 times across the map by a slow shooting ak-u, lol :) but 12? the game will have finished already before the opponent dies x)
check out the following vid for 4.10 action: www.xfire.com/video/5d69b/
Why bother use an smg if you have the amazing dgl?
81.19.217.173:28960
U really have to change it back, there was no need to change at all anyway.
keep it up guys <3
everything you changed cept the fullbright
- points
the lag
the full bright
MAX dmg close range: 95. lol?
Close range gun?
I vote for changing the long range dmg to 20 min. 5 shots should kill someone. still hard to do anyways, single tapping it takes around 1,8 seconds.
what it is as stock, bad.
same as above
my mod goes nowhere near altering fov. problem on his side. he was being rude to be me. irritating me. and he has added me once.
Already in anger management.
U really have to change it back, there was no need to change at all anyway.
i don think once people do get used to the colours it would be good.
but with the source code i could make every map have its own profile of colours, you make one look great and all the others look bad.
its difficult. but stick with the visibility changes and i think over time you will love it :)
Must be connection/client side for you seeing as Myzz + Froster from the same clan, so same server = same problems.
Try installing to a new mod folder ? :P
Good luck
U really have to change it back, there was no need to change at all anyway.
Word,you removed/nerfed what people wanted,why pushing it too far?
make head and neck 1.8x
Public TDM server ip: 81.19.209.252:28985
U really have to change it back, there was no need to change at all anyway.
+1 just stay @ one mod. I had no problems with 3.0, i had no troubles with 4.0 but EVERYTIME you "update" the mod.
stay @ 1 mod
edited 2009-01-03 11:29:30
It's getting forced back to 0.
2. r_smc_enable 0 change wasn't necessary AT ALL
3. Visibility change wasn't needed, I didn't hear anyone complain about it before.
4. Server crashes :/
edited 2009-01-03 13:46:24
yeah so when you use the smg you will have to cower away when you see someone who is further than 12 meters :P
smg -> 12 hits to kill, pistol -> 400 hits to kill (if it's not the deagle)
I've always said that the powers should stay the same, and on the SMG you should increase recoil. It has a shorter barrell so it should be much less accurate than the 47.
In a nutshell, yeah
/connect 85.236.101.70:29060
I'm fine with people changing nades, gun damages, rup time and other external changes, i don't like changes that effect me internally in a gaming sense ( changes that effect the way the game looks on my screen ).
Any changes of this nature should, in my opinion, be optional.