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| Frag-O-Matic |
| Wieze, Belgium |
| 2009/02/20 - 2009/02/22 |
Teams attending
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Bandolier.
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User

points: 56
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Okay.
I want this to happen, I'm tired of people coming up with all kinds of idiotic changes to the game, like removing health regeneration, etc etc.
Its stupid and will alter the gameplay to drastically.
But - hear me out!
Bandolier - the more-ammo-perk. (I'm not sure if its still a perk being forced, or just promod giving you extra ammo, but all points remain the same)
People whine and bitch about how random cod4 is.. Randomly sprayed through a wall/smoke/across the map, etc etc.
Imagine if you had fewer bullets.. People would actually have to care a bit more about their aim. Granted, aiming and killing in CoD4 isn't hard - so WHY do we need 60.000 bullets?
In my opinion 90 bullets all in all would be enough.. It takes 2 (3) shots to kill, thats 45 possible kills. If you need that many bullets your aim just isn't that good, and you're most likely getting your good score from randomly spraying.
Imagine the map crossfire if people had limited bullets.. No more randomly spraying through melon, butcher, top-a, bottom-a, b-bombsite, smokes on midstreet etc, etc. Ofc people would still be spraying, but not to the same extent, thus removing just some of the randomness that we all have grown tired of.
Now.. Just try to imagine vacant? I know, still not the greatest of maps, but we would avoid people basing their tactics on 60 seconds of wall-banging.
(perhaps with no nade cooking + my idea, how do you like the map then?)
Think about it.. At least give it some thought before posting "No!". 90 Bullets is more than enough. |
#81 -
Kingpin - posted on: 2009-01-08 10:40:49
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User

points: 637
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keep promod 4.20 settings
its gr8
reducing ammo would just be shit if you have to wallbang someone and would completely remove the wallbang aspect of the game |
#82 -
fiTz - posted on: 2009-01-08 10:57:40
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User

points: 44
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bandolier off :) |
#83 -
helium - posted on: 2009-01-08 11:21:39
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User

points: 274
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i think its a good idea |
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User

points: 53
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| | Kingpin said: | | | keep promod 4.20 settings
its gr8
reducing ammo would just be shit if you have to wallbang someone and would completely remove the wallbang aspect of the game |
which means more skill and less random shooting ;)
edited 2009-01-08 11:26:02
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#85 -
Blitz - posted on: 2009-01-08 11:48:29
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User

points: 1
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Thats one of the best ideas ive heard so far! |
#86 -
Kingpin - posted on: 2009-01-08 12:23:09
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User

points: 637
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| | impulz said: | | |
| | Kingpin said: | | | keep promod 4.20 settings
its gr8
reducing ammo would just be shit if you have to wallbang someone and would completely remove the wallbang aspect of the game |
which means more skill and less random shooting ;) |
yes but that also means the defending team will get alot easier to play since they have stable positions where they can aim
Attacking must rush and cant stop and aim because if they do they die
that means they must wallbang to get kills or be able to pass
but hell this wont be voted for so |
#87 -
Pioneer - posted on: 2009-01-08 14:16:49
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User

points: 131
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| | Kingpin said: | | |
| | impulz said: | | |
| | Kingpin said: | | | keep promod 4.20 settings
its gr8
reducing ammo would just be shit if you have to wallbang someone and would completely remove the wallbang aspect of the game |
which means more skill and less random shooting ;) |
yes but that also means the defending team will get alot easier to play since they have stable positions where they can aim
Attacking must rush and cant stop and aim because if they do they die
that means they must wallbang to get kills or be able to pass
but hell this wont be voted for so |
removing bandolier would be a nice step forward...i hate this wallbanging shit...im getting tired of those guys who shoot thru the walls all day long...people would search the duel again..no hiding anymore.
i think 90 bullets [ex: AK 74u] are even enough for the attackers.
all in all a good idea |
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