Following the recent release of Promod 4, a modified version of Ryan "raf1" Palmer's Promod for Call of Duty 4, I caught up with
Jaymie "carlisle" Clifford to discuss the current state of the scene, DAMN:MW, the changes in Promod 4 compared to 3.0 and the reasoning behind these subtle changes.
To download Promod 4, click (here).
Hey Jaymie, thanks for joining me. Let’s start off with the recent release of Promod 4, a modified version of raf’s Promod 3. What made and you and JUSZN decide to start this project in the first place and what are the intentions with mod?
I had been thinking about it for quite a while actually, long before DAMN:MW release. But there were a lot of LANs at the time. So I decided to leave it for the time being. Time went on and soon after DAMN was released. I played on a bit, at face value, it was quite enjoyable, but playing games on it things were not as rosey.
So I decided to ask for support the way I know how, tek9! And while I was looking for a server to test it on, JUZSN said he would like to help. I would be foolish not to accept. I currently have no future plans for the mod. I will just see what suggestions pop up and take it from there.
Compared to Promod 3.0, you have stated to have made subtle changes. Could you explain the changes you made?
Firstly grenades were changed. I thought that the game would be much better off without 'Atomic grenades'. As did a lot of the community. So rather than fiddling with damage and radius and such, me and juszn both decided for the time being to turn cooking off.
Secondly the range of the AK74u was lowered to make a proper close range gun. Ever since the games release this gun has been the centre of much controversy. Many attempt have been made at making the damage more suitable, but it has never been enough. Again since myself and a great deal of the community decided that the problem was you could 'snipe' with it.
So me and JUSZN changed it so at long range you may need up to anywhere up to 10 shots to kill the enemy. but at close range it remains the power house it should be. 1 or two more hits are needed at medium range.
Thirdly the sniper rifles accuracy at your hip was increased. This is because, although snipers are a long range gun, they had little chance at close quarters. With all the other guns there aren't any major changes in effectiveness depending on how ever far away you are. However it has not become the Call of Duty 2 unscope prowess, but just enough to give those sniper a chance against people running with automatics.
In what way do these changes impact the game? Do you expect it to change the style of play?
The whole point in the adjustments is to tweak the game play, not to change it entirely. The game doesn't need that. These changes provides exactly what the games needs, ironing out the small creases which makes the game less enjoyable. I am getting a lot of feedback of people saying 'It's the same', that is and was the plan. The game doesn’t need all the stuff that damn mod does.
I don't really expect the style of play to change other than a few revised tacnades and thinking twice about rushing a sniper.
According to you, what are the downsides to DAMN and what makes Promod 4 more appealing for the community?
I think damn is a great mod, do not get me wrong. However, it hits you with a massive barrage of huge changes, a lot of them unnecessary. It is coming too late in the games timeline, especially with a ropey community such as CoD4's. It wouldn't take much to break it.
If this mod came out a few months after Call of Duty 4's release there isn’t a single doubt in my mind that we would all be wearing DAMN:MW baseball hats right now. Fact of the matter is it changes the game entirely. Which I personally think, it doesn't need. Especially when we are all set in our ways.
One of the reasons I think Promod 4 is more appealing is brand loyalty, and I can only thank raf for that. DAMN is new, uncharted territory, Promod is warm, friendly and familiar. What I have done to help it make very small changes that you can barley notice. So people will find it easier to settle into.
Do you feel Promod 4 is the middle ground between Promod 3.0 and DAMN:MW?
In one word: yes.
The North American scene seems to have embraced DAMN:MW as the new competitive mod for Call of Duty 4. In the European scene however there are mixed feelings; some like it, others feel the changes are too major or simply prefer another mod. Do you expect both scenes to adopt a universal ruleset and competitive mod any time soon?
I honestly don't know. I suppose time will tell. However, I do think we need a unified ruleset. This isn't like the old 'Deep Impact' and 'Reddot sights', Promod4 and DAMN are entirely different games. With LAN’s that will taunt Europeans over to America and visa versa, a solution is going to need to be met.
The problem is there is no definite way to say 'Use this Mod/Ruleset’, just the influence of LAN hosters and tournament organisers. The best we can hope for is collaboration between the big LAN’s.
There have been people who have started to question whether sticking to Promod 3.0 would have been the best solution and the new mods have only divided the community. What is your take on this?
I agree with those people, we wouldn't be in such a state if it wasn't for all the different and very real options to take in the future. The fact of the matter is, that option in its self is creating another divide. People have had a taste of new mods, and they want more, they want change.
It is because of my personal view on damn mod I made Promod4. Which probably isn’t a good point to start a mod on, but what I want is in sync with what a lot of people I have come across want. And we need an alternative to damn, because it is so controversial.
It’s too late to stick to Promod3 now, we need to make the choice, and this isn’t going to be easy.
How will you handle future changes to the mod?
Me and JUSZN plan on very few changes, unless there is a huge following behind it. The plan is to have people put ideas forward to us, if they seem viable, we put them forward to the community in the form of a poll.
Depending on how many options there are a certain percent of people will need vote for a particular option, if it is a large enough victory, it will get put in.
There will be no more elitism in the ruleset we play, the changes made are what the masses want, if any!
In just a couple of keywords, what do you feel the competitive CoD4 community needs or is lacking right now?
A real leader to make decisions.
Thanks for your time Jayme, any last words?
Keep Cod4 alive! MERRY CHRISTMAS.
A real leader to make decisions.
AGREED.
-_-
Yep
wp for actually trying to solve the 'problems'
I love the new promod better than damn, You said yourself you dont snipe with the 74u - that was the whole problem that warranted a fix, people dont mind it slaughtering close up as thats what its meant for.
The new 74u also takes considerably more hits and is alot harder if you spray at medium+ distance
edited 2008-12-24 17:11:29
good iview imo :)
if there's a skill gap then your fucked.
if there's a skill gap then your fucked.
oh right :] because ur the star of the world. dude ur way up ur own ass, just give it up :]
This with fixed radar, no nade indicators, improved hit multipliers and lower nade radius, and we are there!
Then work on some sweet shoutcast functions, when all is set and done.
this > promod 3 > damn (in my opinion anyway)
if there's a skill gap then your fucked.
oh right :] because ur the star of the world. dude ur way up ur own ass, just give it up :]
Indeed patR.
Best mod ever!
Small things can be discussed and decided by polls, like red dots on the radar. But the big changes just needs to be implemented without voting. In the next version, remove stoppingpower so we can get a feel of it. If it sucks, then add it in the version after that.
Merry X-Mas all !
Best mod ever!
Small things can be discussed and decided by polls, like red dots on the radar. But the big changes just needs to be implemented without voting. In the next version, remove stoppingpower so we can get a feel of it. If it sucks, then add it in the version after that.
sure, cos there aint enough 'versions' already :/
i think cod4 is getting worse every single day. anyways, merry xmas
+1 -,-
promod 3/4 > damn imo
I really have to agree with whats been said in the interview in regards to the amount of change needed in the game play, it really is so small and DAMN:MW just did too much to the game. It was a completely new game, guns changed, set team weapons all the damage increases and decreases were good ideas but they were taken to the extreme. The small changes in promod 4 are great i noticed them and everyone will i hope but barely, which is a good thing. The game play hasn't changed dramatically but contreversial issues like the 'sniping' with the 74u and the automatics v scopes up close have been fixed. The community needs to stick together, one MOD for LANs and online tournaments and leagues.
In regards to the CoD2 comeback, i think it'll be the end of the CoD scene if it goes wrong.. I never played CoD2 before CoD4 and though CoD2 is enjoyable it, IMO has no future to many people moved on for whatever reason, going back will just make things worse !
Really hope CoD4 community stays with this mod , nice job Carlisle and JUSZN.
Merry XMAS !
just to say, in damn mw u can slaughter anyone with just a few shots if your aims good... same in any mod unless it was extremely down powered.
i think promod 4 is exacly what cod4 needs to get back onto its feet, the majority perfer it, all others that do not, need to either compramise with promod4, or leave the game and play cod2, or Go play with the american's, so that the cod4 community can rebuild itself and get stronger and only uniting under on mod will this happen, and since the majority of players perfer promod4, i think this should be the mod we unite under.
For the sake of cod4's future as a competetive game i hope for every ones sake we can do what's needed, and the players lesser majority who perfer DAMN MW, just lump it and or like it so we can get on with rebuilding cod4 as a competetive game.
im sorry if my veiw's are not agreed on im not posting this to get raged its just what i and others think needs to happen its my opinion along with allot of others if it is not your own please don't take it to offence and try and get on with it x]
p.s
Merry christmass all :D
edited 2008-12-25 15:08:07
In regards to the CoD2 comeback, i think it'll be the end of the CoD scene if it goes wrong.. I never played CoD2 before CoD4 and though CoD2 is enjoyable it, IMO has no future to many people moved on for whatever reason, going back will just make things worse !
Really hope CoD4 community stays with this mod , nice job Carlisle and JUSZN.
i dont agree i think the people who perfer cod2 should play cod2, and give it a shot since it is what they enjoy same as we perfer promod 4 > DAMN MW since its a new game with the amount of drastic changes made.
like cs.1.6 and css they have there own community's and are both competetive games.
Although i agree with the rest of what you said :)
edited 2008-12-25 15:54:01
Wat reasons have you got to say that the cod4 community will die? honestly if u dont enjoy the game fo.. ent our problem is it.. I for one enjoy cod2 but also enjoy cod4 but no one else gives a shit about that do they.. There are a few people that enjoy cod2 more than cod4! thats fine n they will hopefully rebuild the old cod2 community and i wish them luck.. but there are lots of people who enjoy playing cod4 no matter wat mod because they "enjoy" the game.. If the cod2 is successful, two communities will be created like cs 1.6, and css n then hopefully like kleinman said everyone will be happy!
Merry Crimbo everyone.. hope u all got wasted n had a fookin good day :DD
Wat reasons have you got to say that the cod4 community will die? honestly if u dont enjoy the game fo.. ent our problem is it.. I for one enjoy cod2 but also enjoy cod4 but no one else gives a shit about that do they.. There are a few people that enjoy cod2 more than cod4! thats fine n they will hopefully rebuild the old cod2 community and i wish them luck.. but there are lots of people who enjoy playing cod4 no matter wat mod because they "enjoy" the game.. If the cod2 is successful, two communities will be created like cs 1.6, and css n then hopefully like kleinman said everyone will be happy!
Merry Crimbo everyone.. hope u all got wasted n had a fookin good day :DD
hmmm I play cod4? What Im saying is that promod4 isnt increasing the skillgap, and that is why I said it would die. Thats why we should play DAMN.
DAMN > PROMOD
I agree
because damn is creating a whole different game and the fact that it's to late for that doesn't come into's these thirdies and discodance's mind
Ok you said enough input on this thread, give it a chill - you said what you think and posted a few reasons no need to keep going on
then thats decided lmfao
Ok you said enough input on this thread, give it a chill - you said what you think and posted a few reasons no need to keep going on
Sure. But tell me why you think promod4 is better than damn if you skip the "its a new game thing".
then thats decided lmfao
He said that noone thought damn was better, and I gave him a few examples. Read the thread first plz.